2D Distance Formula:
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The 2D distance formula calculates the straight-line distance between two points in a two-dimensional plane. It's derived from the Pythagorean theorem and is fundamental in geometry, physics, and computer graphics.
The calculator uses the 2D distance formula:
Where:
Explanation: The formula calculates the hypotenuse of a right triangle formed by the differences in x and y coordinates between the two points.
Details: The 2D distance formula is used in navigation systems, game development, image processing, physics simulations, and many areas of mathematics and engineering.
Tips: Enter the coordinates of two points in the plane. The calculator will compute the straight-line distance between them. All values must be valid numbers.
Q1: Does the order of points matter in the calculation?
A: No, the distance is the same regardless of which point you consider first because the differences are squared.
Q2: What units does the calculator use?
A: The calculator uses whatever units your coordinates are in. If you input meters, the distance will be in meters.
Q3: Can this be extended to 3D space?
A: Yes, the 3D distance formula adds a z-component: \( d = \sqrt{(x_2-x_1)^2 + (y_2-y_1)^2 + (z_2-z_1)^2} \).
Q4: How accurate is the calculation?
A: The calculation is mathematically exact for the given coordinates. Rounding occurs only in the displayed result.
Q5: What's the maximum distance that can be calculated?
A: The calculator can handle any values that fit in PHP's floating-point representation, though extremely large values may lose precision.